Dragon Quest Monsters Joker 2 Ap Patch

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Dragon Quest Monsters: Joker
Developer(s)TOSE[1]
Publisher(s)Square Enix
Director(s)Toshimichi Wada
Producer(s)Taichi Inuzuka
Yuji Horii
Designer(s)Yuji Horii
Artist(s)Akira Toriyama
Writer(s)Shigeki Nakadera
Atsushi Narita
Composer(s)Koichi Sugiyama
SeriesDragon Quest Monsters
Platform(s)Nintendo DS
Release
  • NA: November 6, 2007
  • EU: March 14, 2008[2]
Genre(s)Role-playing
Mode(s)Single-player, multiplayer

@epiccenter: please be patient. You have the rom patched in english, but you need to patch it with the anti piracy patch, but you cant patch it with.

Dragon Quest Monsters: Joker (ドラゴンクエストモンスターズ ジョーカー, Doragon Kuesuto Monsutāzu Jōkā) is a Nintendo DSrole-playing video game developed by TOSE and published by Square Enix. It is the fourth installment of the Dragon Quest Monsters series. Square Enix released the game on December 28, 2006 in Japan and in North America on November 6, 2007.

This is the first game in the series to have online play, via Nintendo Wi-Fi. Like the other games in the series, the character and monster designs are credited to long-time Dragon Quest series artist, Akira Toriyama, with the music composed by Koichi Sugiyama.

Gameplay[edit]

Dragon Quest Monsters: Joker is the first game in the Dragon Quest Monsters series to be in 3D. It uses cel-shaded animation, and the battles are of the same type in other Dragon Quest games: commands are issued in a turn based style, then are executed in full 3D.

The player's avatar is that of a tanned, grey-haired youth with an editable name. He dreams of becoming a world-famous monsters 'scout', which is a tamer of wild monsters who uses them in battle.

The battle system itself is very similar to previous Dragon Quest Monsters games. The player controls up to three monsters that make up the party, and can issue them direct orders or set them to one of 5 AI settings. The main character does not directly participate in battles except for when the player uses items.

Joker does not have random battles.[3] The only way to encounter enemies is to run into one on the overworld. The monsters can be seen, avoided, and attacked from their back to get a free attack round.

The game takes place in the region known as Green Bays, consisting of seven islands. A jet-ski is used to travel from one island to another, with specific paths defined for every couple of piers. However, the main character may notice uncharted islands beyond some of the main islands. The chances for this are completely random and are not located on the main map. Pirates may also appear when traveling between islands, with the pirate captain, Crow, counting as a rare monster.

Wi-Fi[edit]

The game also has a Nintendo Wi-Fi element. The player connects to the server, and their monster team is ranked. The DS then downloads a set of opponents to battle. The battles are against the monster teams of higher and higher ranked other players. For each battle you win, you get a reward, either an item or a monster. These rewards change daily and can range from unexciting items to rare monsters such as liquid metal slimes. This feature is designed to be used once per day. The player can only fight one set of opponents, and get a reward once each day. The service was shutdown on April 1, 2011.[4]

Monsters[edit]

The player gets more monsters by scouting them. Unlike previous games in the series, this is a battle command, and not the result of using items in battle. You can make as many scouting attempts as you want during a battle, until the monster decides to join, or takes offense. Success depends on the relative strengths of the monsters making the attempt versus the relative defense of the monster that is being scouted.

The monster families have been rearranged into a different categorization, so some monsters are in different families than they were on previous Dragon Quest Monsters games. The monsters are Slime, Dragon, Nature, Beast, Materia, Demon, Undead, and Incarni.

Unlike previous games in the series, there is not a Boss family. The Boss monsters (end game, or powerful bosses from Dragon Quest games) have been merged with the other families. For example, Zoma from Dragon Warrior III is now in the Demon family.

Monsters now all have a rank associated with them: F, E, D, C, B, A, S, and X. The ranks give an idea of how quickly the monster's stats will grow, and how hard they are to get/synthesize. There are 210 different monsters, though some are just color swaps of others with different stats.

There are three monsters, Trode[5] (トロデ, Torode), Leopold[6] (レオパルド, Reoparudo), and Empyrea[7] (レティス, Retisu) that can not be scouted or bred in the normal game. The only way to get these monsters is to visit a DS Station in Japan or get all the monsters in the player's library and talk to a non-player character in-game.[8] There, one can use the games' Wireless mode to fight against these monsters and attempt to scout them. Leopold and Empyrea are required in order to synthesize the main monster into its final forms.

Skill system[edit]

Dragon Quest Monsters: Joker features a skill system based on the one from Dragon Quest VIII: Journey of the Cursed King. Skill points are gained on certain character levels, and these can be assigned to one of the monster's (up to) three skill sets, learning techniques or gaining stats boosts. Some skill sets can be upgraded by maxing them. Others can be unlocked when parents have specific skill sets mastered. When synthesizing, the resulting monster can choose its skill sets from those its parents had, the ones that monster naturally knows, and any new ones unlocked. There are also skill seeds, which can be found during the night, and give 3 skill points to the selected monster.

Plot[edit]

The protagonist, Joker, is a young boy who wishes to join the upcoming Monster Scouting Tournament taking place in the Green Bays island cluster. Having been imprisoned for attempting to join without permission, Joker meets with Warden Trump, his father and leader of CELL, a secretive monster research organization. Trump gives Joker permission to join the tournament, but only to spy on the proceedings. After choosing his first monster, Joker heads for Domus Isle.

After being told that the opening ceremony has been postponed, Joker heads for Infant Isle to take the Scout's Pledge. After reaching the peak of the mountain, Joker witnesses a female scout attempting to scout a canine monster. The monster, who, unlike other monsters, can speak the human tongue, derides her attempt to tame him and escapes. The girl introduces herself as Solitaire.

After taking the Scout's Pledge and attending the opening ceremony, presided by Dr. Snap, the head of the Monster Scouting Organization, Joker heads for Xeroph Isle, the desert island. After falling through quicksand into a cave, Joker witnesses the monster that Solitaire tried to tame falling unconscious after being attacked by an orc. Joker defeats the orc and takes the wolf to the island scoutpost to be healed, but the staff are unable to do anything due to never seeing him before. Strangely, Dr. Snap appears and heals the creature. Joker overhears Dr. Snap talking to the wolfpup about the Incarnus, a legendary creature that once saved Green Bays from destruction. After Dr. Snap leaves, the creature asks Joker if he would accompany him to a shrine on the island, which he had been attempting to enter when Joker found him. Joker agrees and the beast, Wulfspade, joins him.

Joker and Wulfspade find the shrine and enter the innermost chamber where, after defeating a guardian Golem, Wulfspade transforms into a featherless avian creature, Hawkhart. After Joker agrees to give Hawkhart the Scout's Mark, the prize for winning the tournament, Hawkhart joins him permanently. They travel to Palaish Isle where, after finding the island's shrine and defeating its guardian, Hawkhart transforms again into a primate creature, Cluboon. It is here that the creature reveals to Joker his true identity: the Incarnus. He has appeared again at the sign of a great catastrophe, which he is trying to stop, and each transformation grants him greater power to do so.

After this, Joker travels to Infern Isle, a zombie-infested island where a great disaster once took place, and from there to Celeste Isle, a large island with two great towered temples: the Temple of the Sun and the Temple of the Moon. The shrine on Celeste Isle is in a seemingly unreachable place, but Joker is able to solve the puzzles of the Temple of the Sun and the Temple of the Moon and open the way to the shrine. He and the Incarnus then battle another guardian: afterwards, the Incarnus transforms again, this time into a reptilian creature known as a Diamagon.

Sims 4 dirty mods. Joker's next destination is Fert Isle, a jungle island. While traveling to the shrine, Joker notes that Fert Isle is alarmingly close to CELL HQ. He proceeds to escort the Incarnus to the highest level of Fert Isle's giant tree, where the island's Nexus Chamber is found. After defeating another guardian monster, the Incarnus assumes a new form called Wulfspade Ace, which could be described as a more powerful version of the Wulfspade form. He then tells Joker that he is ready for the tournament.

Joker competes in the tournament and wins. When he goes to receive the scout's mark, Dr. Snap gives him a fake and then corrupts the Incarnus, revealing his motives: he plans to open the gate to the dark world, and is going to use the Incarnus to do so. Having a negative premonition about Dr. Snap's plan and determined to purify the Incarnus somehow, Joker pursues Dr. Snap to Fert Isle. When he obtains the Baryon Sphere from Warden Trump, a disaster strikes Infern Isle, presumably Dr. Snap's doing. Joker arrives at Infern Isle and starts scaling up the volcano. Near the entrance to the inner volcano, Joker must battle the Ace of Spades. After defeating the Ace of Spades, Joker uses the Baryon Sphere, purifying the Incarnus. Joker arrives at the peak of the volcano. There awaits Dr. Snap, who tries to corrupt the Incarnus again, seeing he is back to normal, but Snap runs out, and preoccupies Joker with a buffalogre and a mohawker to defeat, to prevent himself from being stopped. Joker defeats both monsters, and at that time Snap has collected enough dark matter to corrupt the Incarnus, but clumsily lets all the dark matter fall on him, transforming him into a monster, and attacks Joker, beginning the final battle. After Joker wins the battle the Incarnus seals the portal, takes the mark, transforms into its true form and disappears. Later on, after Joker is advised by Solitaire to go back to Infant Isle, the Incarnus reappears at the Scout's Stone and rejoins Joker.

Development[edit]

Developed by behind the scenes game developer TOSE,[9]Dragon Quest Monsters: Joker is the first Dragon Quest game to feature Wi-Fi capabilities. Yuji Horii, famous for leading the development for all of the Dragon Quest games, added new gameplay elements to this installment, such as 'scouting' for monsters.[10]Akira Toriyama, creator of Dragon Ball, also returned for Joker, creating the visuals for the game in his unique style.[3] Completing the Dragon Quest team, Koichi Sugiyama composed the soundtrack for Joker.[11]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic75/100[12]
Review scores
PublicationScore
1Up.comB[13]
Eurogamer7/10[14]
GamePro6.5 of 10[15]
GameSpot7.5 of 10[16]
Hardcore Gamer4.75/5[17]
IGN7.9 of 10[18]
Nintendo World Report6/10[19]
Dragon quest monsters joker 2 anti-piracy patch

Dragon Quest Monsters: Joker received fairly decent scores overall, gaining an average of 75/100 on Metacritic.[12]GameSpot's Austin Shau gave the game a 7.5/10, or 'Good', with mostly positive comments, but advised users to approach the intense level-grinding with caution.[3]IGN gave a similar score, 7.9, citing the game's excellent graphics and over all quality. IGN stated that the game 'should definitely surprise some newcomers to the franchise in the sheer amount of depth and versatility it presents.'[20]Nintendo Power gave the game 8/10, and defended Joker, saying it was not just a Pokémon pretender.[21] Similarly, GameSpy gave Joker an 8/10, and enforced the idea that the game is more than just a copy of Pokémon.[22]GameZone also gave the game a positive review with a score of 8/10.[23] However, GamePro, who gave Joker a 3.25/5, felt the game was just 'another monster catch-and-battle game' along the lines of Pokémon. The review also cited the Scouting to be tricky and that the battle camera can be annoying.[24]Game Informer gave the game 8/10, with the game receiving the 'Handheld Game of the Month' for the December 2006 issue. Japanese gaming magazine Famitsu gave the game a positive review with a total score of 36/40.[25]

Dragon Quest Monsters: Joker sold 593,994 units in the first four days after release in Japan.[26] To date, it has sold over 1.45 million units.[27]Joker was wildly popular in Japan, spawning merchandise based on the game, such as carrying cases, for the Nintendo DS.[28]

Sequel[edit]

Near the end of January, Square Enix announced the development of Dragon Quest Monsters: Joker 2. The game is not a direct sequel to Joker, featuring a new protagonist, more than 300 monsters (some from Dragon Quest IX: Sentinels of the Starry Skies) and direct online multiplayer battling over Nintendo Wi-Fi Connection.

References[edit]

  1. ^'「ドラゴンクエストモンスターズ ジョーカー」ニンテンドーDSで発売決定'. Itmedia.co.jp. June 12, 2006. Retrieved 2013-04-06.
  2. ^squareinsider.com. Retrieved January 12, 2008
  3. ^ abcAustin Shau (2007). 'GameSpot review'. Retrieved Nov 16, 2007.
  4. ^'ドラゴンクエストモンスターズ ジョーカー - 任天堂'. Retrieved 2018-11-21.
  5. ^From Dragon Quest VIII, known as Trode outside Japan
  6. ^The Demon Dog from DQ VIII, known as Leopold outside Japan.
  7. ^Known as Empyrea from DQ VIII, and Ramia from Dragon Quest III
  8. ^'DSステーション'. Nintendo.co.jp. Retrieved 2008-11-03.
  9. ^GameSpy Staff (2007). 'DQM: Joker at Square Haven'. Retrieved Dec 5, 2007.
  10. ^GameSpy Staff (2007). 'Joker Ships'. Retrieved Dec 5, 2007.
  11. ^'IGN: Joker Preview'. 2007. Retrieved Dec 5, 2007.
  12. ^ ab'Dragon Quest Monsters: Joker for DS Reviews'. Metacritic. CBS Interactive. Retrieved 2019-04-04.
  13. ^'Dragon Quest Monsters: Joker'. 1UP.com. Archived from the original on 2011-05-24. Retrieved 2008-11-03.
  14. ^McCarthy, Dave (March 12, 2008). 'Dragon Quest Monsters: Joker'. Eurogamer. Retrieved January 31, 2020.
  15. ^Emily Balistrieri. 'Review : Dragon Quest Monsters: Joker [DS]'. GamePro.com. Archived from the original on 2008-10-30. Retrieved 2008-11-03.
  16. ^Austin Shau (2007-11-16). 'Dragon Quest Monsters: Joker for DS Review - DS Dragon Quest Monsters: Joker Review'. GameSpot. GameSpot. Retrieved 2008-11-03.
  17. ^'Dragon Quest Monsters: Joker'. Vol. 3 no. 6. Hardcore Gamer. December 2007. p. 62. Retrieved January 31, 2020.Cite magazine requires magazine= (help)
  18. ^Bozon (2007-11-06). 'IGN: Dragon Quest Monsters: Joker Review'. Ds.ign.com. Retrieved 2009-01-07.
  19. ^Gamin, Mike (December 29, 2007). 'Dragon Quest Monsters: Joker'. Nintendo World Report. Retrieved January 31, 2020.
  20. ^'IGN review'. 2007. Retrieved Nov 6, 2007.
  21. ^Nintendo Power staff, ed. (2007). Nintendo Power, Dec 2007. Future US, Inc. p. 86.
  22. ^Elisa di Fiore (2007). 'DQMJ review'. Retrieved Dec 4, 2007.
  23. ^Gamezone review Retrieved 11-5-07
  24. ^Emily Balistrieri (2007). 'DQMJ review at GamePro.com'. Archived from the original on 2008-10-30. Retrieved Dec 4, 2007.
  25. ^Freund, Josh (December 28, 2006). 'News - Latest Famitsu reviews - Dragon Quest Monsters Joker (DS) & more'. GamesAreFun.com. Archived from the original on July 11, 2009. Retrieved 2008-12-13.
  26. ^Consolewars.com. Retrieved November 27, 2007
  27. ^'Nintendo DS Japanese Ranking'. Japan-GameCharts.com. Archived from the original on 2008-08-08. Retrieved 2008-12-13.
  28. ^'DQMJ DS pouch at YesAsia.com'. 2007. Retrieved Dec 9, 2007.

External links[edit]

  • Official Dragon Quest Monsters: Joker website(in Japanese)
  • DS Station(in Japanese)
  • Dragon Quest Monsters: Joker at Curlie
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Dragon_Quest_Monsters:_Joker&oldid=946229119'
Dragon Quest Monsters: Joker 2
Developer(s)Tose
Publisher(s)
  • JP:Square Enix
  • WW:Nintendo
Director(s)Toshimichi Wada
Producer(s)Yuji Horii
Taichi Inuzuka
Designer(s)Yuji Horii
Artist(s)Akira Toriyama
Writer(s)Takeshi Uchikawa
Composer(s)Koichi Sugiyama
SeriesDragon Quest Monsters
Platform(s)Nintendo DS
Release
  • JP: April 28, 2010
  • EU: October 7, 2011[1]
  • NA: September 19, 2011
[2]
Professional
Genre(s)Role-playing
Mode(s)Single-player, multiplayer

Dragon Quest Monsters: Joker 2 (ドラゴンクエストモンスターズ ジョーカー2, Doragon Kuesuto Monsutāzu Jōkā Tsu) is a Nintendo DSrole-playing video game published by Square Enix. It is the sequel to Dragon Quest Monsters: Joker and is the fifth game in the Dragon Quest Monsters series. It was released in Japan on April 28, 2010 with a United States release on September 19, 2011 with a European release following on October 7, 2011.[3] An expanded version of the game, titled Dragon Quest Monsters: Joker 2 Professional, was released on March 31, 2011. It features new monsters and abilities, with the same story.

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Gameplay[edit]

Joker 2's gameplay follows closely to its predecessor. Players explore areas and tame wild monsters into their party. Monsters fight in turn-based combat and grow stronger. The battle system itself is very similar to previous Dragon Quest Monsters games. The player controls up to three monsters that make up the party, and can issue them direct orders or set them to one of 4 AI settings. This game features two new monster sizes: large monsters, which use up two spaces on one of the player's two benches, and gargantuan monsters, who take up an entire bench on their own. The main character, who is henceforth referred to as the Hero, does not directly participate in battles except for when the player uses items. He can, however, use any item in his possession and not just the ones 'in hand'. 311 monsters from the Dragon Quest games appear in Joker 2, with a few new species, many from the original 'Dragon Warrior Monsters' games[3] This is the second game in the series to feature Wi-Fi support, after the first Joker game, and the first to support direct battling between players.

Square Enix released Joker 2 Professional, an expanded version of the game, on March 31, 2011. Professional features over 100 new monsters, as well as new regions and abilities, but the same story. Players are able to import their old monsters from the original game.[4]

Online[edit]

Joker 2 has Wi-Fi support and Square Enix has announced that up to eight players can connect to each other.[5] The players can then battle their monster teams against each other in real time.[6] The game will also keep track of the best players through leaderboards.

Plot[edit]

Most of the game's background, such as monster scouts, is carried over from its predecessor. The story begins close to the day of the Monster Scout Challenge. The new champion is Solitaire, a character from the previous game. The Hero, an ambitious scout with immense potential but not enough money to pay for a flight to the challenge, stows away in the luxury airship she is on. The airship crashes in a storm onto an unexplored island, and the Hero then searches the islands for missing passengers.

The Hero explores a rainforest area known as Treepidation, where he discovers a gargantuan monster called a wormonger. He rescues a passenger from inside the monster, finding a strange medal as well. He then travels to a plains area known as the Doubtback. There, he finds another gargantuan monster, as well as what he believes is the ghost of Rex Mayday, the ship's captain; the ghost tells him to win the monster scout challenge. Soon after, he finds a cave filled with moles, and their leader, Don Mole, tells him after seeing the medal that he is hosting a monster scout challenge that the Hero will enter. When the challenge begins, the Hero enters and wins the first rank, prompting Don Mole to direct him to a glacier area called Iceolation. The Hero there finds another giant monster, as well as more passengers.

After winning another rank on the challenge, the Hero is sent by Don Mole to the alpine area of Cragravation. There, they find another giant monster, another passenger, and Captain Mayday. Mayday tells the Hero how to get to another area, Unshore; they find another giant monster there, as well as another ghost of a passenger who is still alive. Afterwards, Don Mole instructs the Hero to seek out the Medal of Merit in the Bemusoleum ruins, which he will need to take on the final rank of the monster scout challenge. Meeting another ghost and giant monster, the Hero finds the medal; when he returns to the challenge arena, he is met by a ghost who tells him that the moles of the island are charged with a sacred duty to find the one who could resurrect the Divine Battler, Leonyx. The humans who used to live on the island had corrupted him centuries prior into the malevolynx, which was then sealed into the Necropolis in the Bemusoleum before they fled the island; the ghosts the Hero had encountered were some of the spirits of those killed by the malevolynx.

The hero journeys and defeats the malevolynx; after they do, a monster called the Countess from the airship merges with the fiend to form Leonyx. They explain that the Countess was Leonyx's spirit, which was searching for a champion to heal it, and which by passing near the malevolynx caused the storm that crashed the ship. With Leonyx resurrected, the Hero's work on the island is finished. Lenoyx sends one of the giant monsters to take the airship off the island, and the Hero finally arrives at the original tournament. They easily succeed in reaching the final round, where they face Solitaire and win. After the main game is completed, they return to the island to continue training. Numerous sidequests and challenges are opened to the player, which lead to the player confronting and defeating the evil spirit, Rigor Mortex, which had corrupted Leonyx.

Development[edit]

Game producer Taichi Inuzuka noted during the design phase that the presence of giant monsters such as Bjorn would give the game an “impressive” feel.[7] Player versus player combat was added after fans expressed a great desire for it in the original Jokers game, and also to help enhance the games play time, though development of the feature was constant and difficult.[7] Using the detailed artwork of Akira Toriyama, it was not hard to decide how statistically powerful each monster in the game would be.[7]

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic77/100[8]

The game sold 1.2 million copies by July 2010.[9] It was the top-selling game for Square Enix for the April to September period of 2010,[10] the highest-selling game in Japan for the month of May,[11] and the sixth-highest selling game in Japan for all of 2010.[12] The game received a 37 out of 40 from Famitsu, with one reviewer giving it a 10 and the other three awarding it a 9.[13]

Sequel[edit]

In March 24, 2016, six years after the second game was released, Dragon Quest Monsters Joker 3 was released in Japan, No official English release has been announced; however, fan translations have been made which can be installed on Japanese copies of the game.

References[edit]

  1. ^'Dragon Quest Monsters: Joker 2 Trailer Approaches'. Retrieved July 22, 2011.
  2. ^'Dragon Quest Monsters Joker 2 Comic Con Trailer'. Archived from the original on 2015-11-26. Retrieved 2011-07-21.
  3. ^ abGifford, Kevin (2010). 'Dragon Quest Monsters: Joker 2 Announced'. 1UP.com. Archived from the original on January 16, 2013. Retrieved February 10, 2010.
  4. ^Gantayat, Anoop (2010-12-19). 'Dragon Quest Monsters Joker 2 Professional Jump Trailer'. andriasang.com. Archived from the original on 2010-12-22. Retrieved 2011-03-16.
  5. ^'Dragon Quest Monsters: Joker 2 screenshots scouted'. Siliconera. 2010. Archived from the original on February 13, 2010. Retrieved February 10, 2010.
  6. ^Spencer (2010-01-27). 'Dragon Quest Monsters Joker 2 Announced'. Siliconera. Archived from the original on 2011-07-16. Retrieved 2011-03-16.
  7. ^ abcSiliconera Staff (September 21, 2011). 'Dragon Quest Monsters: Joker 2 Interview On Giants And Tag Mode'. Siliconera. Retrieved April 17, 2020.
  8. ^'Dragon Quest Monsters: Joker 2 for DS Reviews'. Metacritic. CBS Interactive. Archived from the original on 2018-12-23. Retrieved 2019-04-04.
  9. ^'【ゲームソフト販売本数ランキング TOP30】集計期間:2010年6月28日〜7月4日 - ファミ通.com'. famitsu.com. Archived from the original on 2010-07-18.
  10. ^Gantayat, Anoop (2010-11-04). 'Square Enix's Biggest Games Were Dragon Quest and Kane & Lynch'. IGN. Archived from the original on 2011-03-17. Retrieved 2011-03-16.
  11. ^'Famitsu Monthly'. Just Push Start. Archived from the original on 2011-07-13.
  12. ^'RPGamer - News Bulletin - Famitsu Lists the Best Selling Games in Japan'. rpgamer.com. Archived from the original on 2013-02-02. Retrieved 2011-03-16.
  13. ^Gantayat, Anoop (2010-04-27). 'This Week's Slightly Early Flying Get'. andriasang.com. Archived from the original on 2010-04-29. Retrieved 2011-03-16.

External links[edit]

  • Official website(in Japanese)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Dragon_Quest_Monsters:_Joker_2&oldid=951580453'