Insurgency Modern Infantry Combat Servers

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An Insurgency: Modern Infantry Combat MOD (INS) Forum Thread in the Other/Misc category, submitted by CrazyJay Issue joining servers! Insurgency: Modern Infantry Combat MOD Forum Threads. Search, sort, filter, and browse a complete list of public Insurgency servers. Insurgency Server List - Filter and search all servers - BattleMetrics JavaScript is required for some features of this website.


Insurgency: Modern Infantry Combat
Release Date:October 23, 2007
Developer:Insurgency Development Team
Publisher:New World Interactive
Platforms:PC
Genre:First-Person Shooter


Insurgency: Modern Infantry Combat is a multiplayer total conversion mod for Half-Life 2, available on Steam. Insurgency focuses on realistic modern warfare, and involves combat between the USMC and Insurgents on maps set from Iraq to Afghanistan.

A retail sequel, simply titled Insurgency, was released on January 22 of 2014.

The following weapons appear in the video game Insurgency:

  • 1Weapons used by USMC
  • 2Weapons used by the Insurgents
  • 3Grenades


Beretta M9

The Beretta M9 is used by the USMC by default.

Beretta M9 - 9x19mm. U.S. military-issue 92FS. Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS.
Holding the M9
Aiming down the M9 sights

M45 / MEU(SOC)

The M45 can be only equipped either by using cheats or playing on custom servers. Labeled 'MEU SOC 1911' ingame and '1911' in game files.

M45 / MEU(SOC) Pistol - .45 ACP
Holding the M9
Aiming down the M9 sights

Colt M16A4

The M16A4 is available to the Rifleman and Grenadier classes.

Colt M16A4‎ - 5.56x45mm NATO
Holding the M16A4
Aiming down the M16A4 sights
World view

The Grenadier class in the game allows the M16A4 to be wielded with an M203 Grenade Launcher.

M16A4 with M203 grenade launcher 40mm - 5.56x45mm NATO
Holding the Grenadier version
Aiming
World view

Colt M4A1 Carbine

The M4A1 is available to the Sergeant class. The M4A1 with vertical foregrip is the primary weapon, but you can also choose a one with M68 AimPoint sight.

Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm NATO
Holding the M4A1 with vertical grip
Aiming down the M4A1 sights
World view
M4A1 with AimPoint
Looking through the AimPoint
World view

Benelli M4 Super 90

The Benelli M4 Super 90 appears as 'M1014 JSCS' (Joint Service Combat Shotgun) and is available to the Engineer class. Note that Insurgency is one of the few games to have proper shotgun reloading; if the magazine is empty, the player will insert one shell, chamber it and then inserts the rest of the shells.

Benelli M4 Super 90 with 7-shot tube - 12 Gauge
Holding the M1014
Aiming down the M1014 sights
World view
Infantry

M249 SAW

The M249 Squad Automatic Weapon is available to the Support class.

FN M249 SAW - 5.56x45mm NATO
Holding the M249
Aiming down the M249 sights
World view. Notice the lack of heatshield and the longer barrel. The first person model was swapped out with a higher quality one, the world view was never updated.
The M249 with its bipod deployed
Ditto, world view

M14 Designated Marksman Rifle

The M14 Designated Marksman Rifle is available to the Marksman class. The bipods can be deployed to improve accuracy.

M14 DMR - 7.62x51mm NATO
Holding the M14 DMR
Looking through the scope
World view

Makarov PM

The Makarov PM is used by the Insurgents by default.

Makarov PM - 9x18mm
Holding the PM

AK-47

The AK-47 is the standard Insurgent Rifleman weapon, capable of fully automatic and semi automatic fire.

AK-47 - 7.62x39mm
Holding the AK-47
Aiming down the AK-47 sights
World view

SKS

The SKS rifle is the alternative weapon for the Rifleman class.

Simonov SKS - 7.62x39mm
Holding the SKS
Aiming down the SKS sights
World view

L1A1 SLR

The L1A1 is the standard weapon of Insurgents Militant class. Torrent german language pack office 2010.

L1A1 SLR - 7.62x51mm NATO
Holding the L1A1
Aiming down the L1A1 sights
World view

AKS-74U

The AKS-74U is the alternative weapon for the Militant class.

AKS-74U - 5.45x39mm
Holding the AKS-74U
Aiming down the AKS-74U sights
World view

RPG-7

The RPG-7 is available to the RPG class.

RPG-7 - 40mm
Holding the RPG-7
Aiming down the RPG-7 sights
World view

TOZ-87

The TOZ-87 is available to the Sapper class. It seems to be fitted with extended magazine tube.

Tula TOZ-87 - 12 Gauge
Holding the TOZ-87
Aiming down the TOZ-87 sights
World view

RPK Light Machine Gun

The RPK light machine gun is available to the Support class.

RPK light machine gun with 75-round drum magazine - 7.62x39mm
Holding the RPK
Aiming down the RPK sights
World view
The RPK with its bipod deployed
Ditto, world view

Al-Kadesiah

The Al-Kadesiah, an Iraqi clone of the SVD Dragunov, is the standard weapon of Insurgent Sniper class.

Al-Kadesiah - 7.62x54mm R
Holding the Al-Kadesiah. Note the stamped sheet metal steel receiver.
Reloading lets us see the unique magazine of the Al-Kadesiah (differing from the original SVD).
Looking through the PSO-1 scope
World view

Enfield L42A1

The Enfield L42A1 military rifle is the other weapon selectable of the Insurgent Sniper class.

Enfield L42A1 - 7.62x51mm
Looking through the scope
World view

RGD-5 Hand Grenade

The RGD-5 hand grenade is the standard hand grenade of the Insurgent team. It uses the same world model as M67 hand grenade.

RGD-5 High-Explosive Fragmentation hand grenade
Holding the RGD-5

M67 Hand Grenade

The M67 hand grenade is the standard hand grenade for the USMC team.

M67 fragmentation grenade
Holding the M67
World model

M18 Smoke Grenade

The M18 smoke grenade is used by the Militant/Sergeant and Sniper classes of both alliances.

M18 smoke grenade
Holding the M18
World model
Retrieved from 'http://www.imfdb.org/index.php?title=Insurgency:_Modern_Infantry_Combat&oldid=1316298'


Size : 1.8GB
System Requirements
Ms Windows 2000/XP/Vista, PIV 1.3GHz or equivalent, 512MB RAM, 3D 128MB VGA, 3GB HD free space, DirectX 9.0c

This is latest Insurgency: Modern Infantry Combat game client for playing on no-Steam Game servers.

Introduction:
Welcome to 21st century warfare, soldier! Insurgency has a focus on objective capturing and reinforcement-based gameplay. In Insurgency, you will either deploy as a marine or take up arms as an insurgent. The layout of the objective areas and the amount of reinforcements available varies from battle to battle.
In Insurgency, you are either a Commander, or a follower. There is one Commander per Squad or Cell, and this person has a wide range of leadership abilities. Using the Communications Menu, Commanders can call for reinforcements, change the target objective, assign waypoints, or give orders. This Chain of Command gives the Commanders of each team ultimate responsibility for Victory or Defeat.
The team with the better leadership and execution will win, making Insurgency ideal for tactical and competitive gamers. Stick with your team-mates as you sprint from cover to cover, because your heart will be pounding when you're outnumbered and overwhelmed by an enemy force. Rise in rank by getting kills and securing objectives, which are located on your directional indicator on the top of the screen. Proceed with caution however, because you won't know if your enemy is dead until you see their corpse, and you could kill or be killed in one well-placed shot.
The Insurgency manual will ideally connect all the dots for you, the player, so that you can enjoy the game to its full potential. Please use the navigation to the right!